//submitted by czardadius

FS = "\t";
HEADER = 1;
RECCNT = OFF;
MTXCNT_OUT = 1;
MATCNT_OUT = 1;
ORD_IGNORE = 0;

{
	UINT id;
	UINT hunting_type;
	UINT level;
	UINT unk_1;
	FLOAT loc_x;
	FLOAT loc_y;
	FLOAT loc_z;
	CHEX unk_2;
	UINT affiliated_area_id;
	ASCF name;
}