FS = "\t";
HEADER = 1;
RECCNT = OFF;
MTXCNT_OUT = 1;
MATCNT_OUT = 1;
ORD_IGNORE = YES;

{
	UINT tag;
	UINT id;
	UINT drop_type;
	UINT drop_anim_type;
	UINT drop_radius;
	UINT drop_height;
	UINT UNK_0;
	UNICODE drop_mesh1;
	UNICODE drop_mesh2;
	UNICODE drop_mesh3;
	UNICODE drop_tex1;
	UNICODE drop_tex2;
	UNICODE drop_tex3;
	UNICODE drop_extratex1;
	UINT newdata[8];
	UNICODE icon[5];
	INT durability;
	UINT weight;
	UINT material;
	UINT crystallizable;
	HEX UNK_3;
//	CHEX specdat[4];
	UINT UNK_4_cnt;
	UINT UNK_4_tab[UNK_4_cnt];
	UINT UNK_5;
	UNICODE timetab;
	UINT body_part;

	MTX m_HumnFigh;
	MTX3 m_HumnFigh_add;
	MTX f_HumnFigh;
	MTX3 f_HumnFigh_add;

	MTX m_DarkElf;
	MTX3 m_DarkElf_add;
	MTX f_DarkElf;
	MTX3 f_DarkElf_add;

	MTX m_Dorf;
	MTX3 m_Dorf_add;
	MTX f_Dorf;
	MTX3 f_Dorf_add;

	MTX m_Elf;
	MTX3 m_Elf_add;
	MTX f_Elf;
	MTX3 f_Elf_add;

	MTX m_HumnMyst;
	MTX3 m_HumnMyst_add;
	MTX f_HumnMyst;
	MTX3 f_HumnMyst_add;

	MTX m_OrcFigh;
	MTX3 m_OrcFigh_add;
	MTX f_OrcFigh;
	MTX3 f_OrcFigh_add;

	MTX m_OrcMage;
	MTX3 m_OrcMage_add;
	MTX f_OrcMage;
	MTX3 f_OrcMage_add;

	MTX m_Kamael;
	MTX3 m_Kamael_add;
	MTX f_Kamael;
	MTX3 f_Kamael_add;

	MTX NPC;
	MTX3 NPC_add;

	UNICODE att_eff;
	UINT item_sound_cnt;
	UNICODE item_sound[item_sound_cnt];
	UNICODE drop_sound;
	UNICODE equip_sound;
	UINT UNK_6;
	UINT UNK_7;
	UINT armor_type;
	UINT crystal_type;
	UINT avoid_mod;
	UINT pdef;
	UINT mdef;
	UINT mpbonus;
	UINT UNK_8;
}                
